![]() This new, improved version of Ambient Occlusion masking is simple to use with just basic controls for intensity and smoothing. ![]() With Improved AO ZBrush is now doing true raytracing for a result that is much more true to life, making the details on your model truly pop with no need for technical know-how. The Selection brush now also supports the smooth control and precision of Lazy Mouse. Lasso, circle, rectangle, and curve stroke types are supported, as are alphas. The other mode creates precise flat shapes with a uniform thickness and controlled bevels. One creates soft, organic shapes in a balloon-type of effect that is thicker where the enclosed shape is wide and thins near corners. Mesh from Mask offers two distinct modes. Model updates in real-time as you modify your shape so that you never have to guess what the results will be. Artists can then either jump directly to sculpting, or can continue to refine the outline – adding to it, subtracting, or cutting holes. Simply outline your desired shape with the masking lasso, ZBrush will instantly turn that outlined shape into an editable mesh. Mesh From Mask is an amazingly fast and simple set of brushes (MeshExtrude, MeshBalloon, MeshSplat, and MeshExtrudePropDepth) for creating base meshes that you can then sculpt using the rest of the ZBrush feature set. ![]() ![]() Sketch out concepts and develop shapes almost at the speed of thought. Explore ideas in a natural and direct manner. ZBrush 2021.6 continues on the path of creativity and productivity with major new features allowing artists to work with even greater freedom.
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